![]() If a game bogs me down with complicated controls and control screens that are hard to navigate, it puts me off immediately. The straightforward design of the game very much appealed to me. Each fight takes place in an environment or stage that is relevant to the characters and is usually for a popularised cartoon, such as a barnyard or suburban neighbourhood. ![]() There are plenty of power ups as well such as temporary invisibility, which add extra dynamics to the game. The fun comes from when you throw an object your opponent can catch it and hurl it back at you, amping up the risk and adrenaline. Like other competitive games and the classic Mario Kart, projectiles are a crucial part of the game play, and a fun one at that.
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